There is one aspect that I have been neglecting since the release of PockEmul, which concerns the minimum OS versions supported by PockEmul.
This needs to change because I have too many issues testing different versions.
So starting from PockEmul 2.10, here are the different platforms that will be supported by PockEmul:
- Android 8 (API 26) or higher, only on arm64-v8a (64-bit).
No more 32Bit official release.
I might release the APK for Android 7.1 and higher on pockemul.com, but without support. - iOS 14 or higher, architecture armv8(arm64).
- Windows 10 (18098 or later), Windows 11 x86_64
- macOS 11 or higher x86_64
Feel free to share your thoughts.